pub const SCTL_SOCKET_BIND: u32 = 0x5353_0001;Expand description
Magic ‘SS’ (0x53, 0x53) followed by sequential IDs to avoid collisions.
Bind socket to an address (arg = address structure pointer)
pub const SCTL_SOCKET_BIND: u32 = 0x5353_0001;Magic ‘SS’ (0x53, 0x53) followed by sequential IDs to avoid collisions.
Bind socket to an address (arg = address structure pointer)