EventDevice

Struct EventDevice 

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pub struct EventDevice {
    name: String,
    queue: Mutex<VecDeque<InputEvent>>,
    waker: Waker,
    nonblocking: Mutex<bool>,
}
Expand description

Event device for input handling

This device provides a character device interface for reading input events. Events are buffered in a ring buffer and can be read by user space through standard read operations on the device file (e.g., /dev/input0).

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§name: String

Device name (e.g., “input0”)

§queue: Mutex<VecDeque<InputEvent>>

Event queue (ring buffer)

§waker: Waker

Waker for blocking reads

§nonblocking: Mutex<bool>

Non-blocking mode flag

Implementations§

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impl EventDevice

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pub fn new(device_type: &str) -> Self

Create a new event device

§Arguments
  • device_type - Device type (“keyboard”, “mouse”, “tablet”, or “input”)
§Examples
let event_dev = Arc::new(EventDevice::new("keyboard"));
DeviceManager::get_manager().register_device(event_dev);
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pub fn get_name(&self) -> &str

Get the device name

§Returns

The device name (e.g., “keyboard0”, “mouse0”)

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pub fn push_event(&self, type_: u16, code: u16, value: i32)

Push an input event into the queue

This method should be called from interrupt handlers or device drivers when a new input event occurs. If the queue is full, the oldest event is dropped to make room for the new one.

§Arguments
  • type_ - Event type (EV_KEY, EV_REL, etc.)
  • code - Event code (KEY_A, REL_X, etc.)
  • value - Event value (1/0 for keys, movement delta, etc.)
§Examples
// In a mouse driver interrupt handler
event_dev.push_event(EV_REL, REL_X, mouse_dx);
event_dev.push_event(EV_REL, REL_Y, mouse_dy);
event_dev.push_event(EV_SYN, SYN_REPORT, 0);
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fn has_events(&self) -> bool

Check if there are events available to read

Trait Implementations§

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impl CharDevice for EventDevice

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fn read_byte(&self) -> Option<u8>

Read a single byte from the device Read more
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fn read(&self, buffer: &mut [u8]) -> usize

Read multiple bytes from the device Read more
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fn read_at( &self, _offset: u64, buffer: &mut [u8], ) -> Result<usize, &'static str>

Read data from a specific position in the device Read more
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fn write_byte(&self, _byte: u8) -> Result<(), &'static str>

Write a single byte to the device Read more
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fn can_read(&self) -> bool

Check if the device is ready for reading
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fn can_write(&self) -> bool

Check if the device is ready for writing
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fn write(&self, buffer: &[u8]) -> Result<usize, &'static str>

Write multiple bytes to the device Read more
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fn write_at(&self, _position: u64, buffer: &[u8]) -> Result<usize, &'static str>

Write data to a specific position in the device Read more
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fn can_seek(&self) -> bool

Check if this device supports seek operations Read more
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impl ControlOps for EventDevice

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fn control(&self, command: u32, arg: usize) -> Result<i32, &'static str>

Perform a control operation Read more
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fn supported_control_commands(&self) -> Vec<(u32, &'static str)>

Get a list of supported control commands Read more
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impl Device for EventDevice

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fn device_type(&self) -> DeviceType

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fn name(&self) -> &'static str

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fn as_any(&self) -> &dyn Any

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fn as_any_mut(&mut self) -> &mut dyn Any

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fn as_char_device(&self) -> Option<&dyn CharDevice>

Cast to CharDevice if this device is a character device
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fn capabilities(&self) -> &'static [DeviceCapability]

Optional capabilities exposed by this device (default: none)
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fn as_event_capable(&self) -> Option<&dyn EventCapableDevice>

Cast to EventCapableDevice if this device can emit events
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fn as_block_device(&self) -> Option<&dyn BlockDevice>

Cast to BlockDevice if this device is a block device
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fn as_graphics_device(&self) -> Option<&dyn GraphicsDevice>

Cast to GraphicsDevice if this device is a graphics device
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fn as_network_device(&self) -> Option<&dyn NetworkDevice>

Cast to NetworkDevice if this device is a network device
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fn into_block_device(self: Arc<Self>) -> Option<Arc<dyn BlockDevice>>

Cast Arc to Arc if this device is a block device This allows direct ownership of the block device for efficient I/O operations
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fn into_char_device(self: Arc<Self>) -> Option<Arc<dyn CharDevice>>

Cast Arc to Arc if this device is a character device This allows direct ownership of the char device for efficient I/O operations
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fn into_graphics_device(self: Arc<Self>) -> Option<Arc<dyn GraphicsDevice>>

Cast Arc to Arc if this device is a graphics device This allows direct ownership of the graphics device for efficient operations
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fn into_network_device(self: Arc<Self>) -> Option<Arc<dyn NetworkDevice>>

Cast Arc to Arc if this device is a network device This allows direct ownership of the network device for efficient operations
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impl MemoryMappingOps for EventDevice

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fn get_mapping_info( &self, _offset: usize, _length: usize, ) -> Result<(usize, usize, bool), &'static str>

Get mapping information for a region of the object Read more
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fn get_mapping_info_with( &self, offset: usize, length: usize, _is_shared: bool, ) -> Result<(usize, usize, bool), &'static str>

Get mapping information with sharing intent. Read more
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fn on_mapped(&self, vaddr: usize, paddr: usize, length: usize, offset: usize)

Notification that a mapping has been created Read more
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fn on_unmapped(&self, vaddr: usize, length: usize)

Notification that a mapping has been removed Read more
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fn supports_mmap(&self) -> bool

Check if memory mapping is supported Read more
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fn mmap_owner_name(&self) -> String

Diagnostic helper: return a short owner name for logging Read more
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fn resolve_fault( &self, access: &AccessKind, map: &VirtualMemoryMap, ) -> Result<ResolveFaultResult, ResolveFaultError>

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impl Selectable for EventDevice

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fn current_ready(&self, interest: ReadyInterest) -> ReadySet

Return current readiness for the given interest set.
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fn wait_until_ready( &self, interest: ReadyInterest, trapframe: &mut Trapframe, timeout_ticks: Option<u64>, ) -> SelectWaitOutcome

Block the current task using the provided trapframe until the interest becomes ready or the optional timeout (in ticks) expires. Read more
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fn set_nonblocking(&self, enabled: bool)

Enable or disable non-blocking I/O semantics on this object. Read more
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fn is_nonblocking(&self) -> bool

Query whether non-blocking I/O semantics are enabled on this object.

Auto Trait Implementations§

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impl !Freeze for EventDevice

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impl !RefUnwindSafe for EventDevice

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impl Send for EventDevice

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impl Sync for EventDevice

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impl Unpin for EventDevice

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impl UnwindSafe for EventDevice

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of [From]<T> for U chooses to do.

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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.