VirtioGpuDeviceCore

Struct VirtioGpuDeviceCore 

Source
pub struct VirtioGpuDeviceCore {
    base_addr: usize,
    virtqueues: Mutex<[VirtQueue<'static>; 2]>,
    display_info: RwLock<Option<VirtioGpuRespDisplayInfo>>,
    framebuffer_addr: RwLock<Option<usize>>,
    shadow_framebuffer_addr: RwLock<Option<usize>>,
    boxed_framebuffer: RwLock<Option<Box<[Page]>>>,
    boxed_shadow_framebuffer: RwLock<Option<Box<[Page]>>>,
    resource_id: Mutex<u32>,
    initialized: Mutex<bool>,
    resources: Mutex<BTreeMap<u32, (usize, usize)>>,
}
Expand description

VirtIO GPU Device Core

Fields§

§base_addr: usize§virtqueues: Mutex<[VirtQueue<'static>; 2]>§display_info: RwLock<Option<VirtioGpuRespDisplayInfo>>§framebuffer_addr: RwLock<Option<usize>>§shadow_framebuffer_addr: RwLock<Option<usize>>§boxed_framebuffer: RwLock<Option<Box<[Page]>>>§boxed_shadow_framebuffer: RwLock<Option<Box<[Page]>>>§resource_id: Mutex<u32>§initialized: Mutex<bool>§resources: Mutex<BTreeMap<u32, (usize, usize)>>

Implementations§

Source§

impl VirtioGpuDeviceCore

Source

pub fn new(base_addr: usize) -> Self

Create a new VirtIO GPU device

§Arguments
  • base_addr - The base address of the device
§Returns

A new instance of VirtioGpuDevice

Source

fn next_resource_id(&self) -> u32

Get next resource ID

Source

fn send_control_command<T>(&self, cmd: &T) -> Result<(), &'static str>

Send a command to the control queue

Source

fn send_control_command_with_resp_buffer<T>( &self, cmd: &T, resp_buffer: &mut [u8], ) -> Result<(), &'static str>

Send a command to the control queue, using a caller-provided response buffer.

Source

fn get_display_info_internal(&mut self) -> Result<(), &'static str>

Get display information from the device

Source

fn create_2d_resource( &self, width: u32, height: u32, format: u32, ) -> Result<u32, &'static str>

Create a 2D resource

Source

fn attach_backing_to_resource( &self, resource_id: u32, addr: usize, size: usize, ) -> Result<(), &'static str>

Attach backing memory to a resource

Source

fn setup_framebuffer(&self) -> Result<(), &'static str>

Set up framebuffer

Source

fn get_display_name(&self) -> &'static str

Source

fn get_framebuffer_config(&self) -> Result<FramebufferConfig, &'static str>

Source

fn get_framebuffer_address(&self) -> Result<usize, &'static str>

Source

fn flush_framebuffer( &self, x: u32, y: u32, width: u32, height: u32, ) -> Result<(), &'static str>

Trait Implementations§

Source§

impl VirtioDevice for VirtioGpuDeviceCore

Source§

fn get_base_addr(&self) -> usize

Source§

fn get_virtqueue_count(&self) -> usize

Source§

fn get_virtqueue_size(&self, queue_idx: usize) -> usize

Source§

fn get_queue_desc_addr(&self, queue_idx: usize) -> Option<u64>

Get the descriptor address for a virtqueue
Source§

fn get_queue_driver_addr(&self, queue_idx: usize) -> Option<u64>

Get the driver area address for a virtqueue
Source§

fn get_queue_device_addr(&self, queue_idx: usize) -> Option<u64>

Get the device area address for a virtqueue
Source§

fn get_supported_features(&self, _device_features: u32) -> u32

Get device features supported by this driver Read more
Source§

fn debug_dump_mmio_state(&self, tag: &'static str)

Source§

fn debug_log_status_transition( &self, tag: &'static str, old: u32, new: u32, readback: u32, )

Source§

fn wait_for_status_zero( &self, tag: &'static str, max_iters: usize, ) -> Result<(), &'static str>

Source§

fn init(&mut self) -> Result<u32, &'static str>

Initialize the device Read more
Source§

fn is_modern_device(&self) -> bool

Source§

fn supports_feature(&self, feature: u32) -> bool

Source§

fn reset(&mut self) -> Result<(), &'static str>

Reset the device by writing 0 to the Status register
Source§

fn acknowledge(&mut self)

Set ACKNOWLEDGE status bit
Source§

fn driver(&mut self)

Set DRIVER status bit
Source§

fn driver_ok(&mut self)

Set DRIVER_OK status bit
Source§

fn set_failed(&mut self)

Set FAILED status bit
Source§

fn negotiate_features(&mut self) -> Result<u32, &'static str>

Negotiate device features Read more
Source§

fn allow_ring_features(&self) -> bool

Source§

fn setup_queue(&mut self, queue_idx: usize, queue_size: usize) -> bool

Set up a virtqueue Read more
Source§

fn read_config<T: Sized>(&self, offset: usize) -> T

Read device-specific configuration Read more
Source§

fn write_config<T: Sized>(&self, offset: usize, value: T)

Write device-specific configuration Read more
Source§

fn get_device_info(&self) -> (u32, u32)

Get device and vendor IDs Read more
Source§

fn get_interrupt_status(&self) -> u32

Get interrupt status Read more
Source§

fn process_interrupts(&mut self) -> u32

Process interrupts (polling method) Read more
Source§

fn memory_barrier(&self)

Memory barrier for ensuring memory operations ordering
Source§

fn notify(&self, virtqueue_idx: usize)

Notify the device about new buffers in a specified virtqueue Read more
Source§

fn read32_register(&self, register: Register) -> u32

Read a 32-bit value from a device register Read more
Source§

fn write32_register(&self, register: Register, value: u32)

Write a 32-bit value to a device register Read more
Source§

fn read64_register(&self, register: Register) -> u64

Read a 64-bit value from a device register Read more
Source§

fn write64_register(&self, register: Register, value: u64)

Write a 64-bit value to a device register Read more

Auto Trait Implementations§

§

impl !Freeze for VirtioGpuDeviceCore

§

impl !RefUnwindSafe for VirtioGpuDeviceCore

§

impl Send for VirtioGpuDeviceCore

§

impl Sync for VirtioGpuDeviceCore

§

impl Unpin for VirtioGpuDeviceCore

§

impl !UnwindSafe for VirtioGpuDeviceCore

Blanket Implementations§

§

impl<T> Any for T
where T: 'static + ?Sized,

§

fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
§

impl<T> Borrow<T> for T
where T: ?Sized,

§

fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
§

impl<T> BorrowMut<T> for T
where T: ?Sized,

§

fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
§

impl<T> From<T> for T

§

fn from(t: T) -> T

Returns the argument unchanged.

§

impl<T, U> Into<U> for T
where U: From<T>,

§

fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of [From]<T> for U chooses to do.

§

impl<T, U> TryFrom<U> for T
where U: Into<T>,

§

type Error = Infallible

The type returned in the event of a conversion error.
§

fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
§

impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

§

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
§

fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.