pub struct VirtioGpuDevice {
core: Arc<Mutex<VirtioGpuDeviceCore>>,
handler: RwLock<Option<Arc<dyn TimerHandler>>>,
}Fields§
§core: Arc<Mutex<VirtioGpuDeviceCore>>§handler: RwLock<Option<Arc<dyn TimerHandler>>>Implementations§
Trait Implementations§
Source§impl ControlOps for VirtioGpuDevice
impl ControlOps for VirtioGpuDevice
Source§impl Device for VirtioGpuDevice
impl Device for VirtioGpuDevice
fn device_type(&self) -> DeviceType
fn name(&self) -> &'static str
fn as_any(&self) -> &dyn Any
fn as_any_mut(&mut self) -> &mut dyn Any
Source§fn as_graphics_device(&self) -> Option<&dyn GraphicsDevice>
fn as_graphics_device(&self) -> Option<&dyn GraphicsDevice>
Cast to GraphicsDevice if this device is a graphics device
Source§fn capabilities(&self) -> &'static [DeviceCapability]
fn capabilities(&self) -> &'static [DeviceCapability]
Optional capabilities exposed by this device (default: none)
Source§fn as_event_capable(&self) -> Option<&dyn EventCapableDevice>
fn as_event_capable(&self) -> Option<&dyn EventCapableDevice>
Cast to EventCapableDevice if this device can emit events
Source§fn as_char_device(&self) -> Option<&dyn CharDevice>
fn as_char_device(&self) -> Option<&dyn CharDevice>
Cast to CharDevice if this device is a character device
Source§fn as_block_device(&self) -> Option<&dyn BlockDevice>
fn as_block_device(&self) -> Option<&dyn BlockDevice>
Cast to BlockDevice if this device is a block device
Source§fn as_network_device(&self) -> Option<&dyn NetworkDevice>
fn as_network_device(&self) -> Option<&dyn NetworkDevice>
Cast to NetworkDevice if this device is a network device
Source§fn into_block_device(self: Arc<Self>) -> Option<Arc<dyn BlockDevice>>
fn into_block_device(self: Arc<Self>) -> Option<Arc<dyn BlockDevice>>
Cast Arc to Arc if this device is a block device
This allows direct ownership of the block device for efficient I/O operations
Source§fn into_char_device(self: Arc<Self>) -> Option<Arc<dyn CharDevice>>
fn into_char_device(self: Arc<Self>) -> Option<Arc<dyn CharDevice>>
Cast Arc to Arc if this device is a character device
This allows direct ownership of the char device for efficient I/O operations
Source§fn into_graphics_device(self: Arc<Self>) -> Option<Arc<dyn GraphicsDevice>>
fn into_graphics_device(self: Arc<Self>) -> Option<Arc<dyn GraphicsDevice>>
Cast Arc to Arc if this device is a graphics device
This allows direct ownership of the graphics device for efficient operations
Source§fn into_network_device(self: Arc<Self>) -> Option<Arc<dyn NetworkDevice>>
fn into_network_device(self: Arc<Self>) -> Option<Arc<dyn NetworkDevice>>
Cast Arc to Arc if this device is a network device
This allows direct ownership of the network device for efficient operations
Source§impl GraphicsDevice for VirtioGpuDevice
impl GraphicsDevice for VirtioGpuDevice
Source§fn get_display_name(&self) -> &'static str
fn get_display_name(&self) -> &'static str
Get the device display name
Source§fn get_framebuffer_config(&self) -> Result<FramebufferConfig, &'static str>
fn get_framebuffer_config(&self) -> Result<FramebufferConfig, &'static str>
Get framebuffer configuration
Source§fn get_framebuffer_address(&self) -> Result<usize, &'static str>
fn get_framebuffer_address(&self) -> Result<usize, &'static str>
Get framebuffer memory address
Source§fn flush_framebuffer(
&self,
x: u32,
y: u32,
width: u32,
height: u32,
) -> Result<(), &'static str>
fn flush_framebuffer( &self, x: u32, y: u32, width: u32, height: u32, ) -> Result<(), &'static str>
Flush framebuffer region to display
Source§fn init_graphics(&self) -> Result<(), &'static str>
fn init_graphics(&self) -> Result<(), &'static str>
Initialize the graphics device (idempotent)
Source§impl MemoryMappingOps for VirtioGpuDevice
impl MemoryMappingOps for VirtioGpuDevice
Source§fn get_mapping_info(
&self,
_offset: usize,
_length: usize,
) -> Result<(usize, usize, bool), &'static str>
fn get_mapping_info( &self, _offset: usize, _length: usize, ) -> Result<(usize, usize, bool), &'static str>
Get mapping information for a region of the object Read more
Source§fn on_mapped(
&self,
_vaddr: usize,
_paddr: usize,
_length: usize,
_offset: usize,
)
fn on_mapped( &self, _vaddr: usize, _paddr: usize, _length: usize, _offset: usize, )
Notification that a mapping has been created Read more
Source§fn on_unmapped(&self, _vaddr: usize, _length: usize)
fn on_unmapped(&self, _vaddr: usize, _length: usize)
Notification that a mapping has been removed Read more
Source§fn supports_mmap(&self) -> bool
fn supports_mmap(&self) -> bool
Check if memory mapping is supported Read more
Source§fn get_mapping_info_with(
&self,
offset: usize,
length: usize,
_is_shared: bool,
) -> Result<(usize, usize, bool), &'static str>
fn get_mapping_info_with( &self, offset: usize, length: usize, _is_shared: bool, ) -> Result<(usize, usize, bool), &'static str>
Get mapping information with sharing intent. Read more
Source§fn mmap_owner_name(&self) -> String
fn mmap_owner_name(&self) -> String
Diagnostic helper: return a short owner name for logging Read more
fn resolve_fault( &self, access: &AccessKind, map: &VirtualMemoryMap, ) -> Result<ResolveFaultResult, ResolveFaultError>
Source§impl Selectable for VirtioGpuDevice
impl Selectable for VirtioGpuDevice
Source§fn wait_until_ready(
&self,
_interest: ReadyInterest,
_trapframe: &mut Trapframe,
_timeout_ticks: Option<u64>,
) -> SelectWaitOutcome
fn wait_until_ready( &self, _interest: ReadyInterest, _trapframe: &mut Trapframe, _timeout_ticks: Option<u64>, ) -> SelectWaitOutcome
Block the current task using the provided trapframe until the interest
becomes ready or the optional timeout (in ticks) expires. Read more
Source§fn current_ready(&self, interest: ReadyInterest) -> ReadySet
fn current_ready(&self, interest: ReadyInterest) -> ReadySet
Return current readiness for the given interest set.
Source§fn set_nonblocking(&self, _enabled: bool)
fn set_nonblocking(&self, _enabled: bool)
Enable or disable non-blocking I/O semantics on this object. Read more
Source§fn is_nonblocking(&self) -> bool
fn is_nonblocking(&self) -> bool
Query whether non-blocking I/O semantics are enabled on this object.